Heavy Exploration Rover Vehicle Design
Commissioned vehicle concept art project for a client I worked with during the summer. Explored with basic Blender geometry structures and Unreal Engine modelling with 3D modular assets then paint overs for vehicle concepts using Photoshop.
The aim was a heavy brutalist industrial looking mining surveyor vehicle, nothing flashy, no hi tech.
Had a lot of fun working on this project, and progression of using Unreal.